Interactive Systems (H)
1. Which of the following describes external consistency?
Aspects of an interface that are similar to other interfaces
The outwardly visible parts of a layout that a visible to the user
Architecture of an interface that is not visible to the user
Rules about consistency that are mandated by third parties
2. Which of the following is not a technique for developing contrast in a colour scheme?
None of the above
Complementary Contrast
Saturated Contrast
Warm-Cool Contrast
3. The shift from electrical interactions to symbolic interactions:
Used interactions more easily recognisable by humans
Required a greater understanding of machine construction
Required less natural forms of expressions
Required machines to change the way they function to suit human needs
4. In the context of two dimensional interactions, Pattern Recognition and Spatial Reasoning refers to:
the density of information that can be shown to a user
the ability of the user to attend only to specific features
ways that information is conveyed using familiar metaphors
the availability to use visual metaphors
5. Fixations and saccades describe aspects of:
Hearing
Haptics
Memory
Vision
6. Two categories of skilled behaviour relevant for HCI are:
Attention Skills and Distraction Skills
Sensory Motor Skills and Mental Skills
Soft Skills and Hard Skills
Natural Skills and Developed Skills
7. Which of the following is not a band of the scale of human action?
Social Band
Cognitive Band
Temporal Band
Biological Band
8. When discussing affordances, physical constraints depend on:
Knowledge of the real world
Physical strength and skill
None of the above
Only visible constraints
9. Semantic constraints rely on:
developing new knowledge
developing new tactile skills
existing cultural knowledge
none of the above
10. Rationalism describes an approach that believes:
good design cannot be predicted
design can be completed with thought alone
experimental work is necessary in design
design requires creativity
11. Which of the following was not a major design flaw with JCL?
The syntax was too similar to others like S/360 Assembler
Elegant design did not accurately reflect complexity of use
The language used assembler style syntax
Missing functionality required complex workarounds in parameters
12. Buxton’s model for graphical input includes how many states?
5
3
2
4
13. Fitts Law can be used to measure:
Difficultly of pointing tasks
Error rates with pointing tasks
Perceived workload of pointing tasks
User satisfaction with pointing tasks
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